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Nara Shikamaru (Time Skip)


[Unlockable]
Undoubtly the smartest ninja of all times, Shikamaru has an IQ over 200 and is able to think at the speed of light. He has the ability to perform shadow jutsu, and can control enemy shadows.

Health: 480.
Mana: 330.
Base damage: 16-22
Attack speed: 1.80
Armor type: Hero.
Strength - 15 + 1.5
Agility - 18 + 1.75
Intelligence - 22 + 2.5
Attack type: Melee.
Movement speed of 350.



Techniques:
Kagemane No Jutsu:
A high level genjutsu that only the Nara clan can use. The victim is held immobile by the user's shadow. This is usually used for delay tactics.
  • Lvl.1: Lasts  8 seconds.
  • Lvl.2: Lasts 10 seconds.
  • Lvl.3: Lasts 12 seconds.
  • Lvl.4: Lasts 14 seconds.
  • Lvl.5: Lasts 16 seconds.

Kawarimi
Used to escape danger, one replaces a log or wood in its place and teleports out to safety.
  • Lvl.1: Cooldown of 10 seconds with a range of 600.
  • Lvl.2: Cooldown of 8.5 seconds with a range of 650.
  • Lvl.3: Cooldown of 7 seconds with a range of 700.
  • Lvl.4: Cooldown of 6 seconds with a range of 750.
  • Lvl.5: Cooldown of 5 seconds with a range of 800.

Kai:
Shinobi who possess outstanding control in chakra can learn to dispel genjutsu skills as well as destroy fake clones and summoned enemies.
  • Lvl.1: Deals 200 damage to all summoned or fake enemies in a small area. AoE 200.
  • Lvl.2: Deals 400 damage to all summoned or fake enemies in a small area. AoE 250.
  • Lvl.3: Deals 600 damage to all summoned or fake enemies in a small area. AoE 300.
  • Lvl.4: Deals 800 damage to all summoned or fake enemies in a small area. AoE 350.
  • Lvl.5: Deals 1000 damage to all summoned or fake enemies in a small area. AoE 400.

Kageshibari No Jutsu:
The ultimate shadow bind technique. This jutsu extends the user's shadow forward, hitting a target and pulls the target back towards himself. Deals heavy damage to the victim upon first contact. Note: This jutsu can also be used to pull an ally back and will not deal damage to the ally. Extremely far ranged.
  • Lvl.1: Deals 75 damage upon contact. 800 range.
  • Lvl.2: Deals 150 damage upon contact. 900 range.
  • Lvl.3: Deals 225 damage upon contact. 1000 range.
  • Lvl.4: Deals 300 damage upon contact. 1100 range.
  • Lvl.5: Deals 375 damage upon contact. 1200 range.

Kage Nui:
Shadow Sewing. This jutsu is an advanced shadow technique that solidifies shadow into sharp physical needles that can pierce the enemy with a life of their own. Note: There is a slight chance of holding an enemy immobile for 3 seconds if struck by the tendrils.
  • Lvl.1: Summons forth 1 shadow tendril.
  • Lvl.2: Summons forth 2 shadow tendril.
  • Lvl.3: Summons forth 3 shadow tendril.
  • Lvl.4: Summons forth 4 shadow tendril.
  • Lvl.5: Summons forth 5 shadow tendril.